TPerQualityLevel<T>
Namespace: UAssetAPI.UnrealTypes
public struct TPerQualityLevel<T>
Type Parameters
T
Inheritance Object → ValueType → TPerQualityLevel<T>
Fields
bCooked
public bool bCooked;
Default
public T Default;
PerQuality
public Dictionary<int, T> PerQuality;
Constructors
TPerQualityLevel(Boolean, T, Dictionary<Int32, T>)
TPerQualityLevel(bool _bCooked, T _default, Dictionary<int, T> perQuality)
Parameters
_bCooked
Boolean
_default
T
perQuality
Dictionary<Int32, T>
TPerQualityLevel(AssetBinaryReader, Func<T>)
TPerQualityLevel(AssetBinaryReader reader, Func<T> valueReader)
Parameters
reader
AssetBinaryReader
valueReader
Func<T>
Methods
Write(AssetBinaryWriter, Action<T>)
int Write(AssetBinaryWriter writer, Action<T> valueWriter)
Parameters
writer
AssetBinaryWriter
valueWriter
Action<T>