FRichCurveKey
Namespace: UAssetAPI.UnrealTypes
One key in a rich, editable float curve
public struct FRichCurveKey
Inheritance Object → ValueType → FRichCurveKey
Fields
InterpMode
public ERichCurveInterpMode InterpMode;
TangentMode
public ERichCurveTangentMode TangentMode;
TangentWeightMode
public ERichCurveTangentWeightMode TangentWeightMode;
Time
public float Time;
Value
public float Value;
ArriveTangent
public float ArriveTangent;
ArriveTangentWeight
public float ArriveTangentWeight;
LeaveTangent
public float LeaveTangent;
LeaveTangentWeight
public float LeaveTangentWeight;
Constructors
FRichCurveKey()
FRichCurveKey()
FRichCurveKey(ERichCurveInterpMode, ERichCurveTangentMode, ERichCurveTangentWeightMode, Single, Single, Single, Single, Single, Single)
FRichCurveKey(ERichCurveInterpMode interpMode, ERichCurveTangentMode tangentMode, ERichCurveTangentWeightMode tangentWeightMode, float time, float value, float arriveTangent, float arriveTangentWeight, float leaveTangent, float leaveTangentWeight)
Parameters
interpMode
ERichCurveInterpMode
tangentMode
ERichCurveTangentMode
tangentWeightMode
ERichCurveTangentWeightMode
time
Single
value
Single
arriveTangent
Single
arriveTangentWeight
Single
leaveTangent
Single
leaveTangentWeight
Single
FRichCurveKey(AssetBinaryReader)
FRichCurveKey(AssetBinaryReader reader)
Parameters
reader
AssetBinaryReader
Methods
Write(AssetBinaryWriter)
int Write(AssetBinaryWriter writer)
Parameters
writer
AssetBinaryWriter