FReleaseObjectVersion
Namespace: UAssetAPI.CustomVersions
Custom serialization version for changes made in Release streams.
public enum FReleaseObjectVersion
Inheritance Object → ValueType → Enum → FReleaseObjectVersion
Implements IComparable, ISpanFormattable, IFormattable, IConvertible
Fields
Name | Value | Description |
---|---|---|
BeforeCustomVersionWasAdded | 0 | Before any version changes were made |
StaticMeshExtendedBoundsFix | 1 | Static Mesh extended bounds radius fix |
NoSyncAsyncPhysAsset | 2 | Physics asset bodies are either in the sync scene or the async scene, but not both |
LevelTransArrayConvertedToTArray | 3 | ULevel was using TTransArray incorrectly (serializing the entire array in addition to individual mutations). converted to a TArray |
AddComponentNodeTemplateUniqueNames | 4 | Add Component node templates now use their own unique naming scheme to ensure more reliable archetype lookups. |
UPropertryForMeshSectionSerialize | 5 | Fix a serialization issue with static mesh FMeshSectionInfoMap FProperty |
ConvertHLODScreenSize | 6 | Existing HLOD settings screen size to screen area conversion |
SpeedTreeBillboardSectionInfoFixup | 7 | Adding mesh section info data for existing billboard LOD models |
EventSectionParameterStringAssetRef | 8 | Change FMovieSceneEventParameters::StructType to be a string asset reference from a TWeakObjectPtr UScriptStruct |
SkyLightRemoveMobileIrradianceMap | 9 | Remove serialized irradiance map data from skylight. |
RenameNoTwistToAllowTwistInTwoBoneIK | 10 | rename bNoTwist to bAllowTwist |
MaterialLayersParameterSerializationRefactor | 11 | Material layers serialization refactor |
AddSkeletalMeshSectionDisable | 12 | Added disable flag to skeletal mesh data |
RemovedMaterialSharedInputCollection | 13 | Removed objects that were serialized as part of this material feature |
HISMCClusterTreeMigration | 14 | HISMC Cluster Tree migration to add new data |
PinDefaultValuesVerified | 15 | Default values on pins in blueprints could be saved incoherently |
FixBrokenStateMachineReferencesInTransitionGetters | 16 | During copy and paste transition getters could end up with broken state machine references |
MeshDescriptionNewSerialization | 17 | Change to MeshDescription serialization |
UnclampRGBColorCurves | 18 | Change to not clamp RGB values > 1 on linear color curves |
LinkTimeAnimBlueprintRootDiscoveryBugFix | 19 | BugFix for FAnimObjectVersion::LinkTimeAnimBlueprintRootDiscovery. |
TrailNodeBlendVariableNameChange | 20 | Change trail anim node variable deprecation |
PropertiesSerializeRepCondition | 21 | Make sure the Blueprint Replicated Property Conditions are actually serialized properly. |
FocalDistanceDisablesDOF | 22 | DepthOfFieldFocalDistance at 0 now disables DOF instead of DepthOfFieldFstop at 0. |
Unused_SoundClass2DReverbSend | 23 | Removed versioning, but version entry must still exist to keep assets saved with this version loadable |
GroomAssetVersion1 | 24 | Groom asset version |
GroomAssetVersion2 | 25 | Groom asset version |
SerializeAnimModifierState | 26 | Store applied version of Animation Modifier to use when reverting |
GroomAssetVersion3 | 27 | Groom asset version |
DeprecateFilmbackSettings | 28 | Upgrade filmback |
CustomImplicitCollisionType | 29 | custom collision type |
FFieldPathOwnerSerialization | 30 | FFieldPath will serialize the owner struct reference and only a short path to its property |
ReleaseUE4VersionFixup | 31 | Dummy version to allow us to Fix up the fact that ReleaseObjectVersion was changed elsewhere |
PinTypeIncludesUObjectWrapperFlag | 32 | Pin types include a flag that propagates the 'CPF_UObjectWrapper' flag to generated properties |
WeightFMeshToMeshVertData | 33 | Added Weight member to FMeshToMeshVertData |
AnimationGraphNodeBindingsDisplayedAsPins | 34 | Animation graph node bindings displayed as pins |
SerializeRigVMOffsetSegmentPaths | 35 | Serialized rigvm offset segment paths |
AbcVelocitiesSupport | 36 | Upgrade AbcGeomCacheImportSettings for velocities |
MarginAddedToConvexAndBox | 37 | Add margin support to Chaos Convex |
StructureDataAddedToConvex | 38 | Add structure data to Chaos Convex |
AddedFrontRightUpAxesToLiveLinkPreProcessor | 39 | Changed axis UI for LiveLink AxisSwitch Pre Processor |
FixupCopiedEventSections | 40 | Some sequencer event sections that were copy-pasted left broken links to the director BP |
RemoteControlSerializeFunctionArgumentsSize | 41 | Serialize the number of bytes written when serializing function arguments |
AddedSubSequenceEntryWarpCounter | 42 | Add loop counters to sequencer's compiled sub-sequence data |
LonglatTextureCubeDefaultMaxResolution | 43 | Remove default resolution limit of 512 pixels for cubemaps generated from long-lat sources |