FVector3f

Namespace: UAssetAPI.UnrealTypes

A vector in 3-D space composed of components (X, Y, Z) with floating point precision.

public struct FVector3f

Inheritance ObjectValueTypeFVector3f
Implements ICloneable, IStruct<FVector3f>

Fields

X

public float X;

Y

public float Y;

Z

public float Z;

Constructors

FVector3f(Single, Single, Single)

FVector3f(float x, float y, float z)

Parameters

x Single

y Single

z Single

FVector3f(AssetBinaryReader)

FVector3f(AssetBinaryReader reader)

Parameters

reader AssetBinaryReader

Methods

Write(AssetBinaryWriter)

int Write(AssetBinaryWriter writer)

Parameters

writer AssetBinaryWriter

Returns

Int32

Clone()

object Clone()

Returns

Object

Read(AssetBinaryReader)

FVector3f Read(AssetBinaryReader reader)

Parameters

reader AssetBinaryReader

Returns

FVector3f

ToString()

string ToString()

Returns

String

FromString(String[], UAsset)

FVector3f FromString(String[] d, UAsset asset)

Parameters

d String[]

asset UAsset

Returns

FVector3f