TextureGroup
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum TextureGroup
Inheritance Object → ValueType → Enum → TextureGroup
Implements IComparable, IFormattable, IConvertible
Fields
Name | Value | Description |
---|---|---|
TEXTUREGROUP_World | 0 | |
TEXTUREGROUP_WorldNormalMap | 1 | |
TEXTUREGROUP_WorldSpecular | 2 | |
TEXTUREGROUP_Character | 3 | |
TEXTUREGROUP_CharacterNormalMap | 4 | |
TEXTUREGROUP_CharacterSpecular | 5 | |
TEXTUREGROUP_Weapon | 6 | |
TEXTUREGROUP_WeaponNormalMap | 7 | |
TEXTUREGROUP_WeaponSpecular | 8 | |
TEXTUREGROUP_Vehicle | 9 | |
TEXTUREGROUP_VehicleNormalMap | 10 | |
TEXTUREGROUP_VehicleSpecular | 11 | |
TEXTUREGROUP_Cinematic | 12 | |
TEXTUREGROUP_Effects | 13 | |
TEXTUREGROUP_EffectsNotFiltered | 14 | |
TEXTUREGROUP_Skybox | 15 | |
TEXTUREGROUP_UI | 16 | |
TEXTUREGROUP_Lightmap | 17 | |
TEXTUREGROUP_RenderTarget | 18 | |
TEXTUREGROUP_MobileFlattened | 19 | |
TEXTUREGROUP_ProcBuilding_Face | 20 | |
TEXTUREGROUP_ProcBuilding_LightMap | 21 | |
TEXTUREGROUP_Shadowmap | 22 | |
TEXTUREGROUP_ColorLookupTable | 23 | |
TEXTUREGROUP_Terrain_Heightmap | 24 | |
TEXTUREGROUP_Terrain_Weightmap | 25 | |
TEXTUREGROUP_Bokeh | 26 | |
TEXTUREGROUP_IESLightProfile | 27 | |
TEXTUREGROUP_Pixels2D | 28 | |
TEXTUREGROUP_HierarchicalLOD | 29 | |
TEXTUREGROUP_Impostor | 30 | |
TEXTUREGROUP_ImpostorNormalDepth | 31 | |
TEXTUREGROUP_8BitData | 32 | |
TEXTUREGROUP_16BitData | 33 | |
TEXTUREGROUP_Project01 | 34 | |
TEXTUREGROUP_Project02 | 35 | |
TEXTUREGROUP_Project03 | 36 | |
TEXTUREGROUP_Project04 | 37 | |
TEXTUREGROUP_Project05 | 38 | |
TEXTUREGROUP_Project06 | 39 | |
TEXTUREGROUP_Project07 | 40 | |
TEXTUREGROUP_Project08 | 41 | |
TEXTUREGROUP_Project09 | 42 | |
TEXTUREGROUP_Project10 | 43 | |
TEXTUREGROUP_Project11 | 44 | |
TEXTUREGROUP_Project12 | 45 | |
TEXTUREGROUP_Project13 | 46 | |
TEXTUREGROUP_Project14 | 47 | |
TEXTUREGROUP_Project15 | 48 | |
TEXTUREGROUP_MAX | 49 |