ESpawnActorCollisionHandlingMethod
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum ESpawnActorCollisionHandlingMethod
Inheritance Object → ValueType → Enum → ESpawnActorCollisionHandlingMethod
Implements IComparable, ISpanFormattable, IFormattable, IConvertible
Fields
| Name | Value | Description |
|---|---|---|
| Undefined | 0 | |
| AlwaysSpawn | 1 | |
| AdjustIfPossibleButAlwaysSpawn | 2 | |
| AdjustIfPossibleButDontSpawnIfColliding | 3 | |
| DontSpawnIfColliding | 4 | |
| ESpawnActorCollisionHandlingMethod_MAX | 5 |