ESpawnActorCollisionHandlingMethod
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum ESpawnActorCollisionHandlingMethod
Inheritance Object → ValueType → Enum → ESpawnActorCollisionHandlingMethod
Implements IComparable, IFormattable, IConvertible
Fields
Name | Value | Description |
---|---|---|
Undefined | 0 | |
AlwaysSpawn | 1 | |
AdjustIfPossibleButAlwaysSpawn | 2 | |
AdjustIfPossibleButDontSpawnIfColliding | 3 | |
DontSpawnIfColliding | 4 | |
ESpawnActorCollisionHandlingMethod_MAX | 5 |