FSkeletalMeshAreaWeightedTriangleSampler

Namespace: UAssetAPI.UnrealTypes

Allows area weighted sampling of triangles on a skeletal mesh.

public class FSkeletalMeshAreaWeightedTriangleSampler : FWeightedRandomSampler, System.ICloneable

Inheritance ObjectFWeightedRandomSamplerFSkeletalMeshAreaWeightedTriangleSampler
Implements ICloneable

Fields

Prob

public Single[] Prob;

Alias

public Int32[] Alias;

TotalWeight

public float TotalWeight;

Constructors

FSkeletalMeshAreaWeightedTriangleSampler(AssetBinaryReader)

public FSkeletalMeshAreaWeightedTriangleSampler(AssetBinaryReader reader)

Parameters

reader AssetBinaryReader

FSkeletalMeshAreaWeightedTriangleSampler()

public FSkeletalMeshAreaWeightedTriangleSampler()