FSkeletalMeshAreaWeightedTriangleSampler
Namespace: UAssetAPI.UnrealTypes
Allows area weighted sampling of triangles on a skeletal mesh.
public class FSkeletalMeshAreaWeightedTriangleSampler : FWeightedRandomSampler, System.ICloneable
Inheritance Object → FWeightedRandomSampler → FSkeletalMeshAreaWeightedTriangleSampler
Implements ICloneable
Fields
Prob
public Single[] Prob;
Alias
public Int32[] Alias;
TotalWeight
public float TotalWeight;
Constructors
FSkeletalMeshAreaWeightedTriangleSampler(AssetBinaryReader)
public FSkeletalMeshAreaWeightedTriangleSampler(AssetBinaryReader reader)
Parameters
reader
AssetBinaryReader
FSkeletalMeshAreaWeightedTriangleSampler()
public FSkeletalMeshAreaWeightedTriangleSampler()