FWorldTileLODInfo

Namespace: UAssetAPI.UnrealTypes

Describes LOD entry in a world tile

public class FWorldTileLODInfo

Inheritance ObjectFWorldTileLODInfo

Fields

RelativeStreamingDistance

Relative to LOD0 streaming distance, absolute distance = LOD0 + StreamingDistanceDelta

public int RelativeStreamingDistance;

Reserved0

Reserved for additional options

public float Reserved0;

Reserved1

Reserved for additional options

public float Reserved1;

Reserved2

Reserved for additional options

public int Reserved2;

Reserved3

Reserved for additional options

public int Reserved3;

Constructors

FWorldTileLODInfo(Int32, Single, Single, Int32, Int32)

public FWorldTileLODInfo(int relativeStreamingDistance, float reserved0, float reserved1, int reserved2, int reserved3)

Parameters

relativeStreamingDistance Int32

reserved0 Single

reserved1 Single

reserved2 Int32

reserved3 Int32

FWorldTileLODInfo()

public FWorldTileLODInfo()

Methods

Read(AssetBinaryReader, UAsset)

public void Read(AssetBinaryReader reader, UAsset asset)

Parameters

reader AssetBinaryReader

asset UAsset

Write(AssetBinaryWriter, UAsset)

public void Write(AssetBinaryWriter writer, UAsset asset)

Parameters

writer AssetBinaryWriter

asset UAsset