FWorldTileLODInfo
Namespace: UAssetAPI.UnrealTypes
Describes LOD entry in a world tile
public class FWorldTileLODInfo
Inheritance Object → FWorldTileLODInfo
Fields
RelativeStreamingDistance
Relative to LOD0 streaming distance, absolute distance = LOD0 + StreamingDistanceDelta
public int RelativeStreamingDistance;
Reserved0
Reserved for additional options
public float Reserved0;
Reserved1
Reserved for additional options
public float Reserved1;
Reserved2
Reserved for additional options
public int Reserved2;
Reserved3
Reserved for additional options
public int Reserved3;
Constructors
FWorldTileLODInfo(Int32, Single, Single, Int32, Int32)
public FWorldTileLODInfo(int relativeStreamingDistance, float reserved0, float reserved1, int reserved2, int reserved3)
Parameters
relativeStreamingDistance Int32
reserved0 Single
reserved1 Single
reserved2 Int32
reserved3 Int32
FWorldTileLODInfo()
public FWorldTileLODInfo()
Methods
Read(AssetBinaryReader, UAsset)
public void Read(AssetBinaryReader reader, UAsset asset)
Parameters
reader AssetBinaryReader
asset UAsset
Write(AssetBinaryWriter, UAsset)
public void Write(AssetBinaryWriter writer, UAsset asset)
Parameters
writer AssetBinaryWriter
asset UAsset