FVector2D
Namespace: UAssetAPI.UnrealTypes
A vector in 2-D space composed of components (X, Y) with floating/double point precision.
public struct FVector2D
Inheritance Object → ValueType → FVector2D
Properties
X
The vector's X-component.
public double X { get; set; }
Property Value
XFloat
public float XFloat { get; }
Property Value
Y
The vector's Y-component.
public double Y { get; set; }
Property Value
YFloat
public float YFloat { get; }
Property Value
Constructors
FVector2D(Double, Double)
FVector2D(double x, double y)
Parameters
x
Double
y
Double
FVector2D(Single, Single, Single)
FVector2D(float x, float y, float z)
Parameters
x
Single
y
Single
z
Single
FVector2D(AssetBinaryReader)
FVector2D(AssetBinaryReader reader)
Parameters
reader
AssetBinaryReader
Methods
Write(AssetBinaryWriter)
int Write(AssetBinaryWriter writer)
Parameters
writer
AssetBinaryWriter