ECollisionChannel
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum ECollisionChannel
Inheritance Object → ValueType → Enum → ECollisionChannel
Implements IComparable, ISpanFormattable, IFormattable, IConvertible
Fields
| Name | Value | Description |
|---|---|---|
| ECC_WorldStatic | 0 | |
| ECC_WorldDynamic | 1 | |
| ECC_Pawn | 2 | |
| ECC_Visibility | 3 | |
| ECC_Camera | 4 | |
| ECC_PhysicsBody | 5 | |
| ECC_Vehicle | 6 | |
| ECC_Destructible | 7 | |
| ECC_EngineTraceChannel1 | 8 | |
| ECC_EngineTraceChannel2 | 9 | |
| ECC_EngineTraceChannel3 | 10 | |
| ECC_EngineTraceChannel4 | 11 | |
| ECC_EngineTraceChannel5 | 12 | |
| ECC_EngineTraceChannel6 | 13 | |
| ECC_GameTraceChannel1 | 14 | |
| ECC_GameTraceChannel2 | 15 | |
| ECC_GameTraceChannel3 | 16 | |
| ECC_GameTraceChannel4 | 17 | |
| ECC_GameTraceChannel5 | 18 | |
| ECC_GameTraceChannel6 | 19 | |
| ECC_GameTraceChannel7 | 20 | |
| ECC_GameTraceChannel8 | 21 | |
| ECC_GameTraceChannel9 | 22 | |
| ECC_GameTraceChannel10 | 23 | |
| ECC_GameTraceChannel11 | 24 | |
| ECC_GameTraceChannel12 | 25 | |
| ECC_GameTraceChannel13 | 26 | |
| ECC_GameTraceChannel14 | 27 | |
| ECC_GameTraceChannel15 | 28 | |
| ECC_GameTraceChannel16 | 29 | |
| ECC_GameTraceChannel17 | 30 | |
| ECC_GameTraceChannel18 | 31 | |
| ECC_OverlapAll_Deprecated | 32 | |
| ECC_MAX | 33 |