TBox<T>
Namespace: UAssetAPI.UnrealTypes
Axis-aligned box collision geometry. Consists of a core AABB with a margin. The margin should be considered physically part of the * box - it pads the faces and rounds the corners.
public struct TBox<T>
Type Parameters
T
Inheritance Object → ValueType → TBox<T>
Implements ICloneable
Fields
Min
public T Min;
Max
public T Max;
IsValid
public byte IsValid;
Constructors
TBox(T, T, Byte)
TBox(T min, T max, byte isValid)
Parameters
min T
max T
isValid Byte
TBox(AssetBinaryReader, Func<T>)
TBox(AssetBinaryReader reader, Func<T> valueReader)
Parameters
reader AssetBinaryReader
valueReader Func<T>
Methods
Write(AssetBinaryWriter, Action<T>)
int Write(AssetBinaryWriter writer, Action<T> valueWriter)
Parameters
writer AssetBinaryWriter
valueWriter Action<T>
Returns
Clone()
object Clone()