FString

Namespace: UAssetAPI.UnrealTypes

Unreal string - consists of a string and an encoding

public class FString : System.ICloneable

Inheritance ObjectFString
Implements ICloneable

Fields

Value

public string Value;

Encoding

public Encoding Encoding;

IsCasePreserving

Is this FString case preserving?

public bool IsCasePreserving;

NullCase

public static string NullCase;

Constructors

FString(String, Encoding)

public FString(string value, Encoding encoding)

Parameters

value String

encoding Encoding

FString()

public FString()

Methods

ToString()

public string ToString()

Returns

String

Equals(Object)

public bool Equals(object obj)

Parameters

obj Object

Returns

Boolean

GetHashCode()

public int GetHashCode()

Returns

Int32

Clone()

public object Clone()

Returns

Object

FromString(String, Encoding)

public static FString FromString(string value, Encoding encoding)

Parameters

value String

encoding Encoding

Returns

FString