FString
Namespace: UAssetAPI.UnrealTypes
Unreal string - consists of a string and an encoding
public class FString : System.ICloneable
Inheritance Object → FString
Implements ICloneable
Fields
Value
public string Value;
Encoding
public Encoding Encoding;
IsCasePreserving
Is this FString case preserving?
public bool IsCasePreserving;
NullCase
public static string NullCase;
Constructors
FString(String, Encoding)
public FString(string value, Encoding encoding)
Parameters
value
String
encoding
Encoding
FString()
public FString()
Methods
ToString()
public string ToString()
Returns
Equals(Object)
public bool Equals(object obj)
Parameters
obj
Object
Returns
GetHashCode()
public int GetHashCode()
Returns
Clone()
public object Clone()
Returns
FromString(String, Encoding)
public static FString FromString(string value, Encoding encoding)
Parameters
value
String
encoding
Encoding