FLinearColor
Namespace: UAssetAPI.UnrealTypes
A linear, 32-bit/component floating point RGBA color.
public struct FLinearColor
Inheritance Object → ValueType → FLinearColor
Implements ICloneable
Fields
R
public float R;
G
public float G;
B
public float B;
A
public float A;
Constructors
FLinearColor(Single, Single, Single, Single)
FLinearColor(float R, float G, float B, float A)
Parameters
R
Single
G
Single
B
Single
A
Single
FLinearColor(AssetBinaryReader)
FLinearColor(AssetBinaryReader reader)
Parameters
reader
AssetBinaryReader
Methods
Clone()
object Clone()
Returns
Write(AssetBinaryWriter)
int Write(AssetBinaryWriter writer)
Parameters
writer
AssetBinaryWriter