FMovieSceneSubSequenceTreeEntry
Namespace: UAssetAPI.PropertyTypes.Structs
public struct FMovieSceneSubSequenceTreeEntry
Inheritance Object → ValueType → FMovieSceneSubSequenceTreeEntry
Fields
SequenceID
public uint SequenceID;
Flags
public ESectionEvaluationFlags Flags;
RootToSequenceWarpCounter
public StructPropertyData RootToSequenceWarpCounter;
Constructors
FMovieSceneSubSequenceTreeEntry(UInt32, Byte, StructPropertyData)
FMovieSceneSubSequenceTreeEntry(uint sequenceID, byte flags, StructPropertyData _struct)
Parameters
sequenceID UInt32
flags Byte
_struct StructPropertyData
FMovieSceneSubSequenceTreeEntry(AssetBinaryReader)
FMovieSceneSubSequenceTreeEntry(AssetBinaryReader reader)
Parameters
reader AssetBinaryReader
Methods
Write(AssetBinaryWriter)
void Write(AssetBinaryWriter writer)
Parameters
writer AssetBinaryWriter