FVector4f

Namespace: UAssetAPI.UnrealTypes

A vector in 4-D space composed of components (X, Y, Z, W) with floating point precision.

public struct FVector4f

Inheritance ObjectValueTypeFVector4f
Implements ICloneable

Fields

X

public float X;

Y

public float Y;

Z

public float Z;

W

public float W;

Constructors

FVector4f(Single, Single, Single, Single)

FVector4f(float x, float y, float z, float w)

Parameters

x Single

y Single

z Single

w Single

FVector4f(AssetBinaryReader)

FVector4f(AssetBinaryReader reader)

Parameters

reader AssetBinaryReader

Methods

Write(AssetBinaryWriter)

int Write(AssetBinaryWriter writer)

Parameters

writer AssetBinaryWriter

Returns

Int32

Clone()

object Clone()

Returns

Object