ParticleReplayState
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum ParticleReplayState
Inheritance Object → ValueType → Enum → ParticleReplayState
Implements IComparable, ISpanFormattable, IFormattable, IConvertible
Fields
| Name | Value | Description |
|---|---|---|
| PRS_Disabled | 0 | |
| PRS_Capturing | 1 | |
| PRS_Replaying | 2 | |
| PRS_MAX | 3 |