EMaterialUsage
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum EMaterialUsage
Inheritance Object → ValueType → Enum → EMaterialUsage
Implements IComparable, IFormattable, IConvertible
Fields
Name | Value | Description |
---|---|---|
MATUSAGE_SkeletalMesh | 0 | |
MATUSAGE_ParticleSprites | 1 | |
MATUSAGE_BeamTrails | 2 | |
MATUSAGE_MeshParticles | 3 | |
MATUSAGE_StaticLighting | 4 | |
MATUSAGE_MorphTargets | 5 | |
MATUSAGE_SplineMesh | 6 | |
MATUSAGE_InstancedStaticMeshes | 7 | |
MATUSAGE_GeometryCollections | 8 | |
MATUSAGE_Clothing | 9 | |
MATUSAGE_NiagaraSprites | 10 | |
MATUSAGE_NiagaraRibbons | 11 | |
MATUSAGE_NiagaraMeshParticles | 12 | |
MATUSAGE_GeometryCache | 13 | |
MATUSAGE_Water | 14 | |
MATUSAGE_HairStrands | 15 | |
MATUSAGE_LidarPointCloud | 16 | |
MATUSAGE_MAX | 17 |