EKinematicBonesUpdateToPhysics
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum EKinematicBonesUpdateToPhysics
Inheritance Object → ValueType → Enum → EKinematicBonesUpdateToPhysics
Implements IComparable, IFormattable, IConvertible
Fields
Name | Value | Description |
---|---|---|
SkipSimulatingBones | 0 | |
SkipAllBones | 1 | |
EKinematicBonesUpdateToPhysics_MAX | 2 |