EKinematicBonesUpdateToPhysics
Namespace: UAssetAPI.UnrealTypes.EngineEnums
public enum EKinematicBonesUpdateToPhysics
Inheritance Object → ValueType → Enum → EKinematicBonesUpdateToPhysics
Implements IComparable, ISpanFormattable, IFormattable, IConvertible
Fields
| Name | Value | Description |
|---|---|---|
| SkipSimulatingBones | 0 | |
| SkipAllBones | 1 | |
| EKinematicBonesUpdateToPhysics_MAX | 2 |