FEngineVersion

Namespace: UAssetAPI

Holds basic Unreal version numbers.

public struct FEngineVersion

Inheritance ObjectValueTypeFEngineVersion

Fields

Major

Major version number.

public ushort Major;

Minor

Minor version number.

public ushort Minor;

Patch

Patch version number.

public ushort Patch;

Changelist

Changelist number. This is used by the engine to arbitrate when Major/Minor/Patch version numbers match.

public uint Changelist;

Branch

Branch name.

public FString Branch;

Constructors

FEngineVersion(UnrealBinaryReader)

FEngineVersion(UnrealBinaryReader reader)

Parameters

reader UnrealBinaryReader

FEngineVersion(UInt16, UInt16, UInt16, UInt32, FString)

FEngineVersion(ushort major, ushort minor, ushort patch, uint changelist, FString branch)

Parameters

major UInt16

minor UInt16

patch UInt16

changelist UInt32

branch FString

Methods

Write(UnrealBinaryWriter)

void Write(UnrealBinaryWriter writer)

Parameters

writer UnrealBinaryWriter