FEngineVersion
Namespace: UAssetAPI
Holds basic Unreal version numbers.
public struct FEngineVersion
Inheritance Object → ValueType → FEngineVersion
Fields
Major
Major version number.
public ushort Major;
Minor
Minor version number.
public ushort Minor;
Patch
Patch version number.
public ushort Patch;
Changelist
Changelist number. This is used by the engine to arbitrate when Major/Minor/Patch version numbers match.
public uint Changelist;
Branch
Branch name.
public FString Branch;
Constructors
FEngineVersion(UnrealBinaryReader)
FEngineVersion(UnrealBinaryReader reader)
Parameters
reader
UnrealBinaryReader
FEngineVersion(UInt16, UInt16, UInt16, UInt32, FString)
FEngineVersion(ushort major, ushort minor, ushort patch, uint changelist, FString branch)
Parameters
major
UInt16
minor
UInt16
patch
UInt16
changelist
UInt32
branch
FString
Methods
Write(UnrealBinaryWriter)
void Write(UnrealBinaryWriter writer)
Parameters
writer
UnrealBinaryWriter