FEngineVersion
Namespace: UAssetAPI
Holds basic Unreal version numbers.
public struct FEngineVersion
Inheritance Object → ValueType → FEngineVersion
Fields
Major
Major version number.
public ushort Major;
Minor
Minor version number.
public ushort Minor;
Patch
Patch version number.
public ushort Patch;
Changelist
Changelist number. This is used by the engine to arbitrate when Major/Minor/Patch version numbers match.
public uint Changelist;
Branch
Branch name.
public FString Branch;
Constructors
FEngineVersion(UnrealBinaryReader)
FEngineVersion(UnrealBinaryReader reader)
Parameters
reader UnrealBinaryReader
FEngineVersion(UInt16, UInt16, UInt16, UInt32, FString)
FEngineVersion(ushort major, ushort minor, ushort patch, uint changelist, FString branch)
Parameters
major UInt16
minor UInt16
patch UInt16
changelist UInt32
branch FString
Methods
Write(UnrealBinaryWriter)
void Write(UnrealBinaryWriter writer)
Parameters
writer UnrealBinaryWriter