FSequencerObjectVersion

Namespace: UAssetAPI.CustomVersions

public enum FSequencerObjectVersion

Inheritance ObjectValueTypeEnumFSequencerObjectVersion
Implements IComparable, ISpanFormattable, IFormattable, IConvertible

Fields

NameValueDescription
BeforeCustomVersionWasAdded0Before any version changes were made
RenameMediaSourcePlatformPlayers1Per-platform overrides player overrides for media sources changed name and type.
ConvertEnableRootMotionToForceRootLock2Enable root motion isn't the right flag to use, but force root lock
ConvertMultipleRowsToTracks3Convert multiple rows to tracks
WhenFinishedDefaultsToRestoreState4When finished now defaults to restore state
EvaluationTree5EvaluationTree added
WhenFinishedDefaultsToProjectDefault6When finished now defaults to project default
FloatToIntConversion7Use int range rather than float range in FMovieSceneSegment
PurgeSpawnableBlueprints8Purged old spawnable blueprint classes from level sequence assets
FinishUMGEvaluation9Finish UMG evaluation on end
SerializeFloatChannel10Manual serialization of float channel
ModifyLinearKeysForOldInterp11Change the linear keys so they act the old way and interpolate always.
SerializeFloatChannelCompletely12Full Manual serialization of float channel
SpawnableImprovements13Set ContinuouslyRespawn to false by default, added FMovieSceneSpawnable::bNetAddressableName