FVector2f
Namespace: UAssetAPI.UnrealTypes
A vector in 2-D space composed of components (X, Y) with floating point precision.
public struct FVector2f
Inheritance Object → ValueType → FVector2f
Implements ICloneable, IStruct<FVector2f>
Fields
X
public float X;
Y
public float Y;
Constructors
FVector2f(Single, Single)
FVector2f(float x, float y)
Parameters
x Single
y Single
FVector2f(AssetBinaryReader)
FVector2f(AssetBinaryReader reader)
Parameters
reader AssetBinaryReader
Methods
Read(AssetBinaryReader)
FVector2f Read(AssetBinaryReader reader)
Parameters
reader AssetBinaryReader
Returns
Write(AssetBinaryWriter)
int Write(AssetBinaryWriter writer)
Parameters
writer AssetBinaryWriter
Returns
Clone()
object Clone()
Returns
ToString()
string ToString()
Returns
FromString(String[], UAsset)
FVector2f FromString(String[] d, UAsset asset)
Parameters
d String[]
asset UAsset